StarCraft enhanced on its predecessor Warcraft II, which highlighted two really comparable playable factions, by introducing asymmetry in between the units and systems accessible to its 3 races (Protoss, Terran, and Zerg). This asymmetry was much like that pioneered in the lesser-known 1996 SSI launch War Wind. The device varieties https://brookswu3bu.thenerdsblog.com/35469667/considerations-to-know-about-starcraft